A downloadable game for Windows

You can't get a good night's sleep anymore. There's some kind of unholy commotion going on in the graveyard and it's putting you way behind on your beauty sleep. I guess that's why the property was so cheap, huh?

Tonight, you've had enough. You grab your trusty pistol and set out to return peace and quiet to the neighborhood.

PLEASE READ BEFORE PLAYING

This title is a pre-pre-pre alpha. It will contain many bugs, and I'm not actually certain if restarting after death actually works properly, so watch out for that. Bug-fixing and adding in the options page took longer than expected so I didn't get nearly as much content added as I wanted - as a result, the dungeons are pretty repetitive and the minimap isn't super useful yet.

It has ONLY been tested on Windows at 1920x1080, on the Very High preset. Results may be pretty wack on other settings.

Aside from checking controls in Options, there's no real tutorial here, so here's a few nuggets to help you along-

  • You have one sidearm slot and two primary weapon slots. The Broomhandle and Makarov are  both sidearms, and the rest of the weapons are primaries. You can only hold one sidearm so you'll always swap out if you pick up a new one, but with primaries, they'll go into an empty slot if available, or whichever slot you have equipped if not available. 
  • You can mantle onto a ledge that's above you by hitting jump again in mid-air while looking at the ledge. Handy for climbing around on stuff you can't quite reach!
  • You can press Interact (E) to climb on ladders
Updated 7 days ago
Published 16 days ago
StatusIn development
PlatformsWindows
Rating
(1)
AuthorJasozz
GenreAction, Shooter
Tags3D, First-Person, guns, Skeletons

Install instructions

Unzip folder, open ZiMNDD28 folder, run Unholy Commotion exe.

Download

Download
UnholyCommotion091519.zip 52 MB

Comments

Log in with itch.io to leave a comment.

As Usual Gameplay from Z9ZGAMES Channel!!
With All Thanks to the Creator of the Game!!

Pretty much nailed movement, weapons feel good, so it would be cool to see more. Bosses maybe? :) 

(+1)

Appreciate you taking the time to play!
The demo is very bare-bones (heh) at the moment, since the "jam" this was for is basically just for the AGDG community to show where there games are at, progress-wise. Hoping to get more content/rooms/enemies added in very soon!

Even in this bare-bones state it's solid, i'ts impressive. :)